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Assistant Professor at VinUniversity Visiting Researcher at Lancaster University Main areas: Artificial Intelligence, Machine Learning, Multi-agent Systems Research interests: Teamwork, On-line Learning, On-line Planning Current domains: Computer Vision, Games, Arts, Robotics Curriculum Vitae: [pdf] PhD Thesis: [pdf] |
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Selected Awards
- Best Computer Science dissertation, University of Southern California (USC) 2016.
- Best research assistant, University of Southern California (USC) 2015.
- Best paper nominee, AAMAS 2011. 4 out of 127 full papers.
- Best paper, by the Sociedade Brasileira de Computação (Brazilian Society of Computer Science), 2009.
Brief Biography
Leandro Soriano Marcolino obtained his doctorate degree at University of Southern California (USC), advised by Milind Tambe. He has published more than 80 papers in several key conferences and journals in AI, robotics and machine learning, such as AAAI, AAMAS, IJCAI, CVPR, NeurIPS, ICRA and IROS. He received the best dissertation and the best research assistant award from the Computer Science Department at USC, had a paper nominated for best paper from the leading multi-agent conference AAMAS, and had his undergraduate work selected as the best in the nation by the Brazilian Computer Science Society.
Leandro completed his masters degree in Japan (with the highly-competitive Monbukagakusho scholarship) and his undergraduate degree in Brazil at Universidade Federal de Minas Gerais (receiving a gold medal for finishing the course with the highest grades). He has graduated 8 PhD students, which are now employed in many top institutions across the globe, such as Google, Southampton University, São Paulo University, University of California, Santa Cruz, etc.
He is a reviewer for several important venues in AI and Machine Learning, including key positions such as Area Chair for IJCAI, and senior PC member for IJCAI and AAMAS. His main expertise is on agent-based systems, encompassing multi-agent teamwork, machine learning, robotics; with emphasis on coordination and collaboration. Leandro has conducted his research in the context of a variety of domains, such as robotics, computer vision, Go, video games, social networks, bioinformatics and even architectural design. Additionally, he has published 3 literary books: one novel, one book of short stories, and one introduction to the game of Go for kids.